![After importing my vrm file from blender into unity and changing the location of the material, my model looks like this. How do I fix this? : r/VRchat After importing my vrm file from blender into unity and changing the location of the material, my model looks like this. How do I fix this? : r/VRchat](https://preview.redd.it/z2fx6fa4dgk81.png?width=640&crop=smart&auto=webp&s=d391e7110426604669779fa6a0fde7e9a99d9005)
After importing my vrm file from blender into unity and changing the location of the material, my model looks like this. How do I fix this? : r/VRchat
![How can I import a character from Blender that were initially made from VRoid Studio? - Asset Creation - Epic Developer Community Forums How can I import a character from Blender that were initially made from VRoid Studio? - Asset Creation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/5/4/54c21c342cf3bfeedc48d9b92ddedd77172d1abf.jpeg)
How can I import a character from Blender that were initially made from VRoid Studio? - Asset Creation - Epic Developer Community Forums
![Edit VRM Models in Blender, Export the Model to Unity, and Export it as a VRM File - Part ② - Blender File | STYLY Edit VRM Models in Blender, Export the Model to Unity, and Export it as a VRM File - Part ② - Blender File | STYLY](https://styly.cc/wp-content/uploads/2019/05/3_1-2.png)
Edit VRM Models in Blender, Export the Model to Unity, and Export it as a VRM File - Part ② - Blender File | STYLY
どようび on Twitter: "The Blender bug that caused the crash was still unfixed.... https://t.co/zZTOGrj1ij This time we tried to avoid the crash by using an alternative method." / Twitter
![GitHub - MeebitsDAO/meebits-blender-utils: Import Meebits into Blender and export to VRM format. Docker image for conversion available GitHub - MeebitsDAO/meebits-blender-utils: Import Meebits into Blender and export to VRM format. Docker image for conversion available](https://user-images.githubusercontent.com/1133607/118240998-ea5fa780-b49b-11eb-8090-6e48640d2211.png)
GitHub - MeebitsDAO/meebits-blender-utils: Import Meebits into Blender and export to VRM format. Docker image for conversion available
![Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY](https://styly.cc/wp-content/uploads/2019/05/g_2-1-1024x751.gif)